//marderchens rainbowmoving line idea import flash.display.Sprite; import flash.display.Graphics; import flash.media.Sound; import flash.media.SoundChannel; import flash.media.SoundMixer; var infoz = "Hihi its free use it or parts if usefull :3 MEOW fash by marderchen .. its java js isn't it? analysis sound for find beat timer.."; var rainbow: Array = new Array("0xFF0000", "0xFF1900", "0xFF3200", "0xFF4B00", "0xFF6400", "0xFF7D00", "0xFF9600", "0xFFAF00", "0xFFC800", "0xFFE100", "0xFFFA00", "0xEAFF00", "0xD1FF00", "0xB7FF00", "0x9EFF00", "0x85FF00", "0x6CFF00", "0x53FF00", "0x3AFF00", "0x21FF00", "0x08FF00", "0x00FF10", "0x00FF29", "0x00FF42", "0x00FF5B", "0x00FF75", "0x00FF8E", "0x00FFA7", "0x00FFC0", "0x00FFD9", "0x00FFF2", "0x00F2FF", "0x00D9FF", "0x00C0FF", "0x00A7FF", "0x008EFF", "0x0075FF", "0x005BFF", "0x0042FF", "0x0029FF", "0x0010FF", "0x0800FF", "0x2100FF", "0x3A00FF", "0x5300FF", "0x6C00FF", "0x8500FF", "0x9E00FF", "0xB700FF", "0xD100FF", "0xEA00FF", "0xFF00FA", "0xFF00E1", "0xFF00C8", "0xFF00AF", "0xFF0096", "0xFF007D", "0xFF0064", "0xFF004B", "0xFF0032", "0xFF0019"); stage.quality = "low"; var meow3: Sprite = new Sprite(); var sizerx=640;var sizery=480; addEventListener(Event.ENTER_FRAME, loopa); function loopa(e: Event) { squares(); } var s1: SoundChannel; var astralpr: Sound; if (!astralpr) {astralpr = new astral(); s1=astralpr.play(0,9999);} //squarres hier ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ var cote:Array =new Array(); var huge=(sizerx/32*sizery/32); for (var haufen=0; haufen<=huge;haufen++){ var squarestart:Array=new Array(0,0,0,0); //0 its there? 1 color cote.push(squarestart); } var allez=0; function squares(){ meow3.graphics.clear(); addChild(meow3); allez=0; for (var alle=0;alle=1){cote[bar][1]--;} if((Math.random()*10)<5 && cote[bar][0] <=0){cote[bar][1]=61;cote[bar][0]=1;} }} //meow idea by marderchen =^.^= do wath you want woth contend and have fun :3